ReputationVerifierHelper.sol
A contract address for a reputation verifier helper. See IVerifier for more info.
- Typescript/Javascript
- Solidity
import { deployUnirep, deployVerifierHelper } from '@unirep/contracts/deploy'
import { defaultProver } from '@unirep/circuits/provers/defaultProver'
import { Circuit, ReputationProof } from '@unirep/circuits'
// deploys reputation verifier helper contract
const reputationVerifierHelper = await deployVerifierHelper(
unirep.address,
accounts[0],
Circuit.reputation
)
const r = await defaultProver.genProofAndPublicSignals(
Circuit.reputation,
CircuitInputs // see @unirep/circuits to know the whole circuit inputs
)
const { publicSignals, proof } = new ReputationProof(
r.publicSignals,
r.proof
)
// fails or returns proof signals
const signals = await reputationVerifierHelper.verifyAndCheck(
publicSignals,
proof
)
// SPDX-License-Identifier: MIT
pragma solidity ^0.8.0;
import { ReputationVerifierHelper } from '@unirep/contracts/verifierHelpers/ReputationVerifierHelper.sol';
contract App {
// use the deployed helper
ReputationVerifierHelper public helper;
constructor(
ReputationVerifierHelper _helper
) {
helper = _helper;
}
// decode and verify the proofs
// fails or returns proof signals
function decodeAndVerify(
uint256[] calldata publicSignals,
uint256[8] calldata proof
) public view returns (ReputationVerifierHelper.ReputationSignals memory) {
return helper.verifyAndCheck(publicSignals, proof);
}
}
decodeReputationControl
Decode a reputation related control from reputation proof into named variables.
function decodeReputationControl(uint256 control)
public
pure
returns (
uint64 minRep,
uint64 maxRep,
bool proveMinRep,
bool proveMaxRep,
bool proveZeroRep,
bool proveGraffiti
)
decodeReputationSignals
Decode the public signals from a reputation proof into named variables.
function decodeReputationSignals(uint256[] memory publicSignals)
public
pure
returns (ReputationSignals memory)
struct ReputationSignals {
uint256 epochKey;
uint256 stateTreeRoot;
uint256 minRep;
uint256 maxRep;
uint256 graffiti;
uint256 data;
uint160 attesterId;
uint48 epoch;
uint48 chainId;
uint8 nonce;
bool revealNonce;
bool proveMinRep;
bool proveMaxRep;
bool proveZeroRep;
bool proveGraffiti;
}
verifyAndCheck
Verify a reputation proof and validate the public signals against the onchain state. This function will revert if any inputs are invalid.
This function does not require the epoch for the proof to be the current epoch. The user may generate a valid proof for a past epoch. If you require the proof to be for the current epoch you should add an additional check using attesterCurrentEpoch
.
This function does not verify that the attesterId
is the same as the caller. Thus, we recommend that to either use verifyAndCheckCaller or to manually verify the attesterId
function verifyAndCheck(
uint256[] calldata publicSignals,
uint256[8] calldata proof
) public
view
returns (ReputationSignals memory)
verifyAndCheckCaller
Verify a reputation proof and validate the public signals against the onchain state. This function will revert if any inputs are invalid. This is identical to verifyAndCheck
but also checks that the caller is the attester.
This function does not require the epoch for the proof to be the current epoch. The user may generate a valid proof for a past epoch. If you require the proof to be for the current epoch you should add an additional check using attesterCurrentEpoch
.
function verifyAndCheckCaller(
uint256[] calldata publicSignals,
uint256[8] calldata proof
) public
view
returns (ReputationSignals memory)